

Hi there! What level are you? Neighbours are supposed to unlock at level 20.

I'm lonely because I don't have neighbors around me. Also, I believe some of you may have found an unusable (yet) fishing rod in the first month after the release. Well, there is some fish in the pirate loot, it just doesn't drop enough I guess. Why is there a fried fish in the selection but cannot find fish on any island? May I suggest that you put a fish island for the next update. Although sometimes we certainly have some experience exchanging. And these are two completely different teams - those who work on Mutiny and those who work on Westland. And as the project is expanding we will be growing in people as well.

How many developers are working in the game question?ĭoes the same group of westland survival work on mutiny survival? Can't tell you the specific dates when we will add events of such types for more experienced players, but we surely will. Dead Man's chest is mainly for the starting levels, so we realize that after a certain progress in the game this event might seem a bit. Yes, we definitely will be adding more fixed events to the game. The first question is: can we see more fixed events in the game, lately it's been tedious to go to the dead man's chest and to the merchant, can we see some changes in question in the next updates? Have a glass of rum and learn more about Mutiny and pirate life :) Her aim is to watch so that our players would be happy. Nevada is a producer and operator, working closely with the whole team, and with Mutiny Cap. He constructs and balances various systems (like sailors' errands), fixes AI and logic bugs here and there (can't craft, you know), and generally worries about making the game better. You have already met d20familiar and Nevada on the first Devs’ Hour and now they are back with new sneak peeks on Mutiny future!ĭ20familiar is a game designer. Last Friday we held the second Devs’ Hour with Mutiny developers and players.
